• ‘Stardew Valley' Devs Open to Adding a Virtual Joystick

    21 days ago - By Touch Arcade

    Yesterday morning I published a fairly extensive hands-on on Stardew Valley which launches tomorrow (or likely tonight given how weird the App Store can be with when things actually come out). If you missed it, the supreme tl;dr is that it's a fantastic port of a very good game and the controls are the only potential issue I see. There's a tap to move mechanic, but no virtual joystick, which feels less than ideal for the combat on the game which was very much designed to be played with either a keyboard and mouse or a physical controller.
    One thing that has been asked for a lot following...
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